


SR2‘s arsenal is varied, fun and in several instances, hilarious. Fancy a pimp cane that doubles as a gun? How about a foam hand that performs insta-kill bitchslaps and sends enemies flying into the air? All this and more can be found in Stilwater, not so much in Liberty City. Not only that, it throws in a few more fantastic firearms into the mix as well. Just very grounded, very real, very tiresome guns.Įnter Saints Row 2, a game that embraces the chainsaw and is more than happy to give flamethrowers the love that Rockstar denied them. Chief among these cuts were the numerous and outragous weapons that had graced the the GTAs of old. Weapons are far more varied and awesome:Īs part of its strive for realism, GTA IV cut out several elements that had made the previous games so much fun. I got what I wanted from the cars in Saints Row 2.ģ. I want to be able to crash without flying out of the windscreen every time - something which got old, boring and time consuming after the first few times it happened in GTA IV. I want cars that can go really really fast yet are still able to turn corners with very little penalty. Seriously, I’d learn to drive in real life if I wanted that experience. The controls are decidedly old-fashioned, and the cars grip the road without swerving uncontrollably for players who don’t want to act like they’re driving a real car. Saints Row 2 makes no such “innovation,” and as a result, its cars don’t handle like blobs of spunk on a rubber sheet covered in soapy water. This desire that developers have to be “realistic” all the time is helping to kill the fun factor of a lot of games nowadays, and one of the worst examples was Rockstar’s decision to remove the arcade feel of their vehicles. Why on Earth Rockstar decided to strive for “realism” is something I’ll never fathom. That’s not to say that the checkpoints are always well-implemented or sensible, but at least you don’t have to drive from the mission’s activation all the way to where the action is every time you die. Saints Row 2 makes this a thing of the past with in-mission checkpoints that help remove some aspects of a stage that would bore you to death upon repeated attempts. One thing that has always bugged me about Grand Theft Auto is that if you fail a mission or are killed/busted, you have to do the entire thing again, including the boring drive to wherever the meat of the mission is. Read on for ten reasons why Saints Row 2 is better than Grand Theft Auto IV …
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To back me up, I have ten solid facts that prove my righteousness and adequately display that Saints Row, a series that started out as a poor attempt to emulate Rockstar’s controversial franchise, has now surpassed it.

Of course, it would be wrong to make such a bold claim without venturing to justify it, even if those who would disagree should be strung up for going against the absolute truth. Don’t get me wrong - GTA IV is a great game and one that deserves many of the accolades that it has received, but it’s no Saints Row 2. This is actually an undeniable fact because a writer on the Internet has said it is so, thus it cannot ever be refuted. Activity requirements differ in co-op mode.Saints Row 2 is better than Grand Theft Auto IV. Note: All strategies contained within are based on single-player gameplay. This guide includes a walkthrough covering all fifty-six missions, strategies for all activities and diversions maps showing the location of every tag, CD, stunt jump, and barnstorm a list of every unlockable, cheat, achievement, and requirement for attaining the 100% completion stat, as well as general tips and an overview of the multiplayer mode. After recovering from an explosion that left the main character burned beyond recognition, it’s time to break out of the Stilwater penitentiary and restore the 3rd Street Saints to its former glory! The city of Stilwater is hotly contested, with each gang controlling certain territories.

Since then, three new rival gangs have sprung up The Sons of Samedi, The Brotherhood, and The Ronin, as well as the enterprising Ultor Corporation. Saints Row 2 picks up 5 years after the events that took place in the first game of the series.
